A 5 room wine ‘n’ dungeon I made as a demo for an ascii dungeon crawler my friend Nick and I are working on. The crawler itself is mostly an exercise to see if we enjoy making games together, but it’s also a great excuse for me to make a bunch of fun dungeons.
This one is themed around Büt the Unquenchable, a demon that offers a beguiling wine to all who offer their cup. In this case, an expired “church” filled with thirsty skeletons.
######
# #
5 # #
##### #
# l# #
# ###S########
4# / aa†aa #
##/## #
# # == =@ #
# § / #####
# # =@= =@= #'''#
##### /'''# 3
# =@@ ==@ #'''#
2 # #####
#####/#####
#¤ @¤#
# ¤ /
1 # ¤¤ /
# ¤#
#######
built with this map creator
Skeleton: White robes stained red. Holds an open key ring up to the lock. In a drunken stupor he dropped his key into a barrel.
Door: Heavy and iron. Locked. Demon (Büt) headed door knocker. Closed speakeasy door grill.
Barrels: Uncorked. Covered in scratches. 2 in 6 contain a swarm of hostile rats. 1 in 6 contains a key to the door. 3 in 6 contain red wine sediment.
Swarm of Wine Soaked Rats HP 7 | Morale 6 | Hard to hit -d2 | Claw/bite: d2
THE FLOOR IS MOVING! These drunken rodents can occupy the same space as their target (attacks become d4).
Skeletons: 6 total. Each holds a golden wine-stained goblet. Bones stained burgundy.
Altar: Wide basalt slab adorned with a plaque reading “A toast to our good fortune”.
Statue: Obsidian. Depicts 6 armed horned creature with unfurled tongues.
Eastern door: Wooden. Sealed with a metal bar.
Western door: Wooden. Sealed with a red gunk.
BURGUNDY SKELETON HP 7 | Morale 8 | No armor | Bony knuckles d2 or Goblet d4 thrown
Drains: Lead to the faucet in [4]
Trunk: Brown leather. Locked, key is on the creature.
SPLATZED HP 15 | Morale N/A | Covered in glass -d2 + bleed | Jagged fists d4 + bleed | Bleed d2 damage for d4 rounds. Ignores armor.
Faucet: Terracotta pipe. 2 in 6 chance to spawn a Sediment each round while activated.
Lever: Turns on the faucet when activated. Covered in a red gunk which can be removed with simple tools or fire in d10 rounds. While gunked, test Strength D14 to deactivate.
SEDIMENT HP 8 | Morale 10 | No armor | Inebriating tendril d4 + special | Special: target cannot move until the Sediment is damaged.
THERE MUST BE SOME LEFT AT THE BOTTOM… The slime moves like jelly swirled in a glass. Pops into a puddle of wine fine enough for dead men. Its attacks have a 3 in 6 chance of filling a container held by the target with wine.
Bottles: Of all varieties. From all ages, and locations. Marked with wax seals and gift tags from many people of note: royalty, tycoons, heroes.
The Octopus Door: Impossibly ornate engraving (not done by a human hand). Golden octopus knocker & cuff port.
published to SCHISTOSTEGA on: 9/20/2026